![]() ![]() See the table below for the encounter probabilities and list lengths for each encounter type. The list must contain a specific number of lines, depending on the encounter type. The position of a species within the list determines the rarity of that species (higher up means more common). If that line is chosen for the wild encounter, then there is an equal chance of the wild Pokémon being any of those levels. If the second level is defined, the two numbers define a range of levels that the species can be found at (inclusive). Each line in the list contains two or three comma-separated elements: This is a list of the Pokémon associated with that encounter type. These Pokémon are common to find in a Headbutt encounter. HeadbuttHigh - For when Headbutt is used on a tree.These Pokémon are rare to find in a Headbutt encounter. HeadbuttLow - For when Headbutt is used on a tree. ![]() SuperRod - For when the player uses the Super Rod.GoodRod - For when the player uses the Good Rod.OldRod - For when the player uses the Old Rod.RockSmash - For when the player smashes a breakable rock.Cave - For caves and other maps where wild encounters can occur anywhere, as long as the player is walking.BugContest - Same as "Land", but for when the player is in a Bug Catching Contest.If defined, overrides the "Land" and "LandDay" encounter types during that time. LandMorning - Same as "Land", but for encounters between 6am and noon.If defined, overrides the "Land" encounter type during that time. LandNight - Same as "Land", but for encounters between 8pm and 6am.LandDay - Same as "Land", but for encounters between 6am and 8pm.Pokémon will appear only while walking in the grass. A higher number means a greater chance of an encounter with each step.Īn encounter type followed by a list of Pokémon (each on a new line) that can be encountered this way. This line is optional, and if it does not exist, the densities are set to "25,10,10". This is a set of three comma-separated numbers, which sets the likelihood of an encounter while walking around in long grass, caves and when surfing respectively. This can be found in the middle of RPG Maker XP's status bar (at the bottom) while the map is open for editing. The section is laid out in the following order: Each map has its own section, which begins with that map's ID number. The PBS file "encounters.txt" lists all the wild Pokémon encounters for each map. 1 Setting wild encounters for a map Edit. ![]()
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